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Gold Medal Software 1
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Gold Medal Software Volume 1 (Gold Medal) (1994).iso
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graphics
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pv3db1.arj
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PV3DB191.EXE
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POV
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MAP1.POV
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Text File
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1993-10-09
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8KB
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346 lines
/***********************************************************/
/* PV3D B1.91 One modeler for POV-RAY and VIVID */
/***********************************************************/
/* POV-RAY V2.0 Generated file */
/* Copyright Lecointe Ludovic 1992,1993 */
/* PV3D is a FREEEWARE. Use the no registered version only */
/* for no commercial use. Send to me your contribution for */
/* the development of PV3D and receive the last available */
/* registered version of PV3D. */
/* 250FF pour la France. 55$ For all other country */
/***********************************************************/
/* Lecointe Ludovic */
/* 16 Rue du Bouvreuil */
/* 77240 CESSON la Forêt */
/* France */
/***********************************************************/
/* External PV3D 'DEFAULT.INC' Area */
#default {
pigment
{
colour rgbf <1.0 1.0 1.0 0.0>
}
finish
{
ambient .4
diffuse .6
phong 1
}
}
/* Standard POV includes files Area */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
/* External 'filename.PIT' pigment Area for this frame */
#declare MAP_1020 = pigment {
image_map { < 1, -1, 0 > gif "MAP_10.GIF" map_type 1 interpolate 2 }
}
#declare BRIQUE419 = normal {
bump_map { < 1, -1, 0 > gif "BRIQUE4.GIF" interpolate 2 bump_size 5 map_type 2}
}
#declare MAP_1318 = pigment {
image_map { < 0, -1, 1 > gif "MAP_13.GIF" map_type 0 interpolate 2 }
}
#declare PV3D6 = pigment {
image_map { < 1, -1, 0 > gif "PV3D.GIF" map_type 0 interpolate 2 }
}
#declare MAP_65 = pigment {
image_map { < 1, -1, 0 > gif "MAP_6.GIF" map_type 0 interpolate 2 }
}
#declare MAP_154 = pigment {
image_map { < 1, 0, -1 > gif "MAP_15.GIF" map_type 0 interpolate 2 }
}
/* Camera and Light Area */
camera {
location <-4.45937, 3.28941, -6.46369>
direction <0, 0, 1.0>
up <0, 1, 0>
right <1.3333, 0, 0 >
look_at <0.00000, 0.00000, 0.00000>
}
/* union Declare Area */
/*********************************/
/*pv3d*/
#declare pv3d = union
{
/*Start Definition of Cube25*/
object
{
box
{<-1.0, -1.0, -1.0>, <1.0, 1.0, 1.0>
scale < 0.50551, 0.52000, 0.10759>
translate < 0.00000, 0.00000, 0.00000>
texture
{
PV3D6
scale < 1.01101, 1.04000, 0.21519>
translate < -0.50551, -0.52000, -0.10759>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-0.60551, -0.62000, -0.20760>, <0.60551, 0.62000, 0.20760>}}
} /* End Shape or Object */
} /*End object*/
} /*End union*/
/*********************************/
/*Master*/
#declare Master = union
{
/*Start Definition of Ligh11*/
object
{
light_source
{ <0.0, 0.0, 0.0>
colour rgb <1.00000, 1.00000, 1.00000>
scale <0.80495, 0.44000, 0.94286>
translate < -1.98000, 1.40000, -2.12000>
} /* End Light Shape */
} /*End object*/
/*Start Definition of PlaY12*/
object
{
plane
{ <0.0, -1.00000, 0.0>, 0.0
translate < -0.20000, -0.22014, 0.00000>
texture
{
MAP_154
translate < -0.20000, -0.22014, 0.00000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of PlaZ23*/
object
{
plane
{ <0.0, 0.0, 1.00000>, 0.0
translate < -0.56000, 0.00000, 5.16000>
texture
{
MAP_65
translate < -0.56000, 0.00000, 5.16000>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of Grou26*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou27*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 25, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou28*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 50, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou29*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 75, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou30*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 100, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou31*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 125, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou32*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 150, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou33*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 175, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou34*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 200, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou35*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 225, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of Grou36*/
object
{
object
{ pv3d
scale < 2.12000, 1.00000, 0.48000>
translate < -2.98000, 0.38000, 0.02000>
rotate < 0, 250, 0>
} /* End Shape */
} /*End object*/
/*Start Definition of PlaX37*/
object
{
plane
{ <1.00000, 0.0, 0.0>, 0.0
translate < 6.48028, 1.24000, 0.99998>
texture
{
MAP_1318
translate < 6.48028, 1.24000, 0.99998>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of CylY38*/
object
{
cylinder
{ <0.0, 1.0, 0.0>,<0.0, -1.0, 0.0>,1
scale < 0.81299, 2.94775, 0.83261>
translate < 0.03780, 1.18660, 0.00000>
texture
{
normal
{
BRIQUE419
} /* End normal */
pigment
{
colour rgbf < 1.000000, 0.746032, 0.000000, 0.000000>
translate < 0.03780, 1.18660, 0.00000>
} /* End pigment */
} /* End texture */
pigment { quick_colour red 1.000000 green 0.746032 blue 0.000000 filter 0.000000}
bounded_by { box { <-5.00955, -1.86116, -7.02683>, <0.95079, 4.23436, 0.93261>}}
} /* End Shape or Object */
} /*End object*/
/*Start Definition of Sphe39*/
object
{
sphere
{ <0.0, 0.0, 0.0> , 1.0
scale < 0.60293, 0.60293, 0.60293>
translate < -2.12460, 0.00000, -3.15819>
texture
{
MAP_1020
translate < -2.12460, 0.00000, -3.15819>
} /* End texture */
pigment { quick_colour red 1.000000 green 1.000000 blue 1.000000 filter 0.000000}
bounded_by { box { <-2.82753, -0.70293, -3.86111>, <-1.42167, 0.70293, -2.45526>}}
} /* End Shape or Object */
} /*End object*/
} /*End union*/
/* Frame Area */
/*+++++++++++++++++ Start Master ++++++++++++++++++++++++++*/
object {
Master
} /* End Master Groupe */